Every place gets a score from 0 to 100. The score has two parts.
- Reach, 60%
- How many minutes you walk, on real streets, to eight daily needs: groceries, food and drink, shops, health, school, parks, culture and public transport. We count 80 metres per minute. A shorter walk earns more points, and after 20 minutes a place earns none. The second and third places nearby count too.
- Street quality, 40%
- How pleasant the streets are for walking. We look at traffic, noise (where a noise map exists), shade in summer, busy roads nearby, and slope. Summer shade is an estimate: we calculate it from building heights and satellite tree maps, and many buildings have no height on the map. Traffic comes from the road type, speed limit and number of lanes, so a quiet-looking street that drivers use as a shortcut can score better than it feels.
If the street quality is under 40, the total score stays at 69 or lower. The score is also never more than 10 points above Reach.
The map shows one score for each six-sided cell, about 95 m across, that a walkable street crosses. Zoomed out, a hexagon shows the average of the places inside it.
Each colour is a fixed score range, the same everywhere in Europe.
Zoomed in, the shades compare places with their neighbours. The places in this part of the map are put in five groups of the same size. The darkest shade is the best fifth.
The line under the three numbers compares the score with the places in the city around the spot you chose. A place is one street cell, and the city is the one on the city pages. Outside any city, it compares with the country: "Better than P% of the country".
The shades on the map compare places with the rest of the view, so they change when you move or zoom the map. That line under the numbers does not change.
Each of the eight walks has a bar of ten cells. It is full for a walk of 2 minutes or less and empty for 15 minutes or more. The word comes from the same minutes: "Very close" up to 5, "Close" up to 10, "Far" up to 15, "Very far" above that.